The font source for the class IDOMFont. This class describes the different ways fonts are constructed.
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#include <edl/idomfont.h>
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| virtual eFontSourceType | getFontSourceType () const =0 |
| | Gets the font source type.
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| virtual const EDLSysString & | determineUri () const =0 |
| | Determines the URI based on the font source (underlying font sources may be searched)
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| virtual const CClassID & | getClassID () const =0 |
| | Returns class ID of IEDLObject.
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| virtual bool | init (CClassParams *pData) |
| | The init() method is called to perform any post-construction initialization of an IEDLObject that has been created by the EDL class factory, before it is actually returned by the factory.
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| virtual bool | clone (IEDLObjectPtr &ptrObject, IEDLClassFactory *pFactory) |
| | Create a copy of EDLObject.
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| virtual void | addRef () const =0 |
| | Increases the reference count of the actual object pointed to. This would take place during an assignment or copying.
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| virtual bool | decRef () const =0 |
| | Decreases the reference count of the actual object pointed to. When the reference count falls to Zero, it deletes the actual object pointed to.
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| virtual int32 | getRefCount () const =0 |
| | Retrieve the current reference count of the actual object pointed to.
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| virtual | ~IDOMHashable () |
| | Virtual destructor.
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| virtual bool | hash (uint64 &hash)=0 |
| | Retrieve a hash for this object.
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| virtual uint64 | hashE () |
| | As hash(), but throws an exception if the operation fails.
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The font source for the class IDOMFont. This class describes the different ways fonts are constructed.
The documentation for this class was generated from the following file: