A token-like class encapsulating a reference to a structure element.
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#include <jawsmako/structure.h>
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| virtual | ~IStructureElementReference () |
| virtual bool | equals (const IStructureElementReferencePtr &other) const =0 |
| | Determine if another structure element reference refers to the same element.
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| virtual void | addRef () const =0 |
| | Increases the reference count of the actual object pointed to. This would take place during an assignment or copying.
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| virtual bool | decRef () const =0 |
| | Decreases the reference count of the actual object pointed to. When the reference count falls to Zero, it deletes the actual object pointed to.
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| virtual int32 | getRefCount () const =0 |
| | Retrieve the current reference count of the actual object pointed to.
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| virtual | ~IHashable () |
| virtual uint64 | hash () const |
| | Obtain a 64-bit hash of the receiving object.
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| virtual void | updateHash (uint64 &hash) const =0 |
| | Update the given hash to include the receiver.
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A token-like class encapsulating a reference to a structure element.
◆ ~IStructureElementReference()
| virtual JawsMako::IStructureElementReference::~IStructureElementReference |
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| ) |
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inlinevirtual |
◆ equals()
| virtual bool JawsMako::IStructureElementReference::equals |
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const IStructureElementReferencePtr & | other | ) |
const |
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pure virtual |
Determine if another structure element reference refers to the same element.
- Parameters
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| other | The other structure element reference to compare with. |
- Returns
- bool True if the references are equal, false otherwise.
The documentation for this class was generated from the following file: