A concrete class where a single image is generated as output. Here, a maximum of 32 color components is allowed, not including any generated alpha channel.
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| IDOMImagePtr | result |
| | On render completion, this will be populated with the rendered result.
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| IDOMImagePtr | objectMap |
| bool | compress |
| | If true, the image data will be lightly compressed during render.
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| IDOMColorSpacePtr | processSpace |
| uint32 | width |
| | The width, in pixels, of the result.
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| uint32 | height |
| | The height, in pixels, of the result.
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| uint8 | depth |
| | The depth, in bits (1, 2, 4, 8 or 16), of the result.
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| FRect | sourceRect |
| | The source area of the DOM that will be mapped to the output width and height.
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| uint8 | aaFactor |
| | The aaFactor to be used. 1 means no anti-aliasing. The maximum value is 4.
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| bool | alpha |
| CSpotColorNames | retainedSpotColors |
| | Spot components to generate as distinct separations/channels.
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| CSpotColorNames | ignoredSpotColors |
| | Spot components to ignore.
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| CSpotColorAliasVect | aliasedSpotColors |
| | Spot colorant aliases. Please see CSpotColorAlias for further information.
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| bool | decomposeDeviceN |
| IDOMColorSpaceDeviceN::CColorantInfoVect | replacementSpotColors |
| CRenderPostProcessVect | postProcesses |
| IOptionalContentPtr | optionalContent |
| | The optional content object for the document.
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| eOptionalContentEvent | optionalContentEvent |
| eRenderingIntent | rgbImageRenderingIntent |
| eRenderingIntent | cmykImageRenderingIntent |
| bool | ignoreInputIccProfiles |
| CColorManagerConfigPtr | overrideCmmConfig |
| | An optional CMM configuration override to apply to the given render.
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| bool | use16BitInternalRendering |
| bool | generateObjectMap |
| bool | retrieveObjectMap |
| CSpotColorNames | objectMapExcludeSpots |
| eBlackPreservation | preserveBlackForText |
| | Whether or not to apply black preservation for text.
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| eBlackPreservation | preserveBlackForOther |
| | Whether or not to apply black preservation for non-text objects.
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| bool | ditherShadingPatterns |
| | Whether or not to apply dithering to shading patterns.
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A concrete class where a single image is generated as output. Here, a maximum of 32 color components is allowed, not including any generated alpha channel.