Initialization data.
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#include <edl/idomglyphs.h>
◆ Data()
| IDOMGlyphs::Data::Data |
( |
| ) |
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inline |
◆ bidiLevel
| uint8 IDOMGlyphs::Data::bidiLevel |
◆ blendMode
◆ caretStops
◆ deviceFontName
◆ fillOverprint
| bool IDOMGlyphs::Data::fillOverprint |
◆ font
| IDOMFontPtr IDOMGlyphs::Data::font |
◆ fontIndex
| uint32 IDOMGlyphs::Data::fontIndex |
◆ fontRenderingEmSize
| double IDOMGlyphs::Data::fontRenderingEmSize |
◆ indices
◆ isCharPath
| bool IDOMGlyphs::Data::isCharPath |
◆ isInvisible
| bool IDOMGlyphs::Data::isInvisible |
◆ isSideways
| bool IDOMGlyphs::Data::isSideways |
◆ language
◆ opacity
| float IDOMGlyphs::Data::opacity |
◆ originX
| double IDOMGlyphs::Data::originX |
◆ originY
| double IDOMGlyphs::Data::originY |
◆ overprintMode
| bool IDOMGlyphs::Data::overprintMode |
◆ ptrClip
| IDOMPathGeometryPtr IDOMGlyphs::Data::ptrClip |
◆ ptrFill
| IDOMBrushPtr IDOMGlyphs::Data::ptrFill |
◆ ptrNavigateLink
| IDOMTargetPtr IDOMGlyphs::Data::ptrNavigateLink |
◆ ptrOpacityMask
| IDOMBrushPtr IDOMGlyphs::Data::ptrOpacityMask |
◆ renderTransform
| FMatrix IDOMGlyphs::Data::renderTransform |
◆ styleSimulations
◆ unicodeString
The documentation for this class was generated from the following file: