A simple class to signal an abort in processing.
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#include <edl/iabort.h>
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| virtual | ~IAbort () |
| virtual void | resetSignal ()=0 |
| | Reset the abort object to an unsignalled state.
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| virtual void | signalAbort ()=0 |
| | Signal that the output operation should be aborted.
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| virtual bool | abortSignalled ()=0 |
| | Determine if the abort has been signalled.
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| virtual void | addRef () const =0 |
| | Increases the reference count of the actual object pointed to. This would take place during an assignment or copying.
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| virtual bool | decRef () const =0 |
| | Decreases the reference count of the actual object pointed to. When the reference count falls to Zero, it deletes the actual object pointed to.
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| virtual int32 | getRefCount () const =0 |
| | Retrieve the current reference count of the actual object pointed to.
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A simple class to signal an abort in processing.
◆ ~IAbort()
| virtual IAbort::~IAbort |
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inlinevirtual |
◆ abortSignalled()
| virtual bool IAbort::abortSignalled |
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pure virtual |
Determine if the abort has been signalled.
- Returns
- bool True or false, indicating whether the abort has been signalled.
◆ create()
| EDL_API IAbortPtr IAbort::create |
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static |
Create an abort signal.
- Returns
- IAbortPtr The abort signal instance
◆ resetSignal()
| virtual void IAbort::resetSignal |
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pure virtual |
Reset the abort object to an unsignalled state.
◆ signalAbort()
| virtual void IAbort::signalAbort |
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pure virtual |
Signal that the output operation should be aborted.
The documentation for this class was generated from the following file: